Figure 1: Distribution of in equilibrium reaction scaled according to each timestep (left) and conservation of mass (right).
Simulation features possible energy levels with temperature of .
As part of my coursework for my last semester, I've been studying stochastic processes: a wholistic analysis of repeated random variables, including long-time behaviors.
The study involved a final project in a topic of each individual's choosing, so I built a particle simulation with some quantum basis.
Notably, particle reactions are modeled by collisions according to the particle-in-a-box wavefunctions, with each particle having an energy level and thus a wavefunction.
The overall project is not entirely consistent with chemical theory, but the original purpose of the project was a mathematical investigation, not a chemical investigation, so I was happy to fit any chemical theory in.
You can find the project at this sourcehut repository, written in Rust ❤️ The rendered whitepaper is also contained within the repository, but for convenience, it is specifically this file. Be aware that Firefox gave me issues when I tried to download the PDF from Sourcehut, but I was able to download it with curl, so presumably that is a Firefox-only problem.
In other news, I did a lot of ice dyeing in the past months.
It is similar to (or a subcategory of) tie dyeing.
I'm currently developing a method to dye a lab coat solid black, using shirts as my trial material.
Hopefully I'll write a blog post on the topic soon, it interacts pleasantly with my chemical intuitions and I'd like to document my ideas.